Commit acc6c9f29fe86361bc1b205962a725b5e25ba739

Authored by bryan ago
0 parents
Exists in master

Initial Commit

Showing 14 changed files with 911 additions and 0 deletions Side-by-side Diff

APNGExample.xcodeproj/project.pbxproj View file @ acc6c9f
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  471 + buildConfigurations = (
  472 + 9759720B1C156CCE00B36305 /* Debug */,
  473 + 9759720C1C156CCE00B36305 /* Release */,
  474 + );
  475 + defaultConfigurationIsVisible = 0;
  476 + defaultConfigurationName = Release;
  477 + };
  478 + 9759720D1C156CCE00B36305 /* Build configuration list for PBXNativeTarget "APNGExample" */ = {
  479 + isa = XCConfigurationList;
  480 + buildConfigurations = (
  481 + 9759720E1C156CCE00B36305 /* Debug */,
  482 + 9759720F1C156CCE00B36305 /* Release */,
  483 + );
  484 + defaultConfigurationIsVisible = 0;
  485 + };
  486 + 975972101C156CCE00B36305 /* Build configuration list for PBXNativeTarget "APNGExampleTests" */ = {
  487 + isa = XCConfigurationList;
  488 + buildConfigurations = (
  489 + 975972111C156CCE00B36305 /* Debug */,
  490 + 975972121C156CCE00B36305 /* Release */,
  491 + );
  492 + defaultConfigurationIsVisible = 0;
  493 + };
  494 + 975972131C156CCE00B36305 /* Build configuration list for PBXNativeTarget "APNGExampleUITests" */ = {
  495 + isa = XCConfigurationList;
  496 + buildConfigurations = (
  497 + 975972141C156CCE00B36305 /* Debug */,
  498 + 975972151C156CCE00B36305 /* Release */,
  499 + );
  500 + defaultConfigurationIsVisible = 0;
  501 + };
  502 +/* End XCConfigurationList section */
  503 + };
  504 + rootObject = 975971DD1C156CCE00B36305 /* Project object */;
  505 +}
APNGExample.xcodeproj/project.xcworkspace/contents.xcworkspacedata View file @ acc6c9f
... ... @@ -0,0 +1,7 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<Workspace
  3 + version = "1.0">
  4 + <FileRef
  5 + location = "self:APNGExample.xcodeproj">
  6 + </FileRef>
  7 +</Workspace>
APNGExample.xcodeproj/xcuserdata/dongsoolee.xcuserdatad/xcschemes/APNGExample.xcscheme View file @ acc6c9f
... ... @@ -0,0 +1,46 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<Scheme
  3 + LastUpgradeVersion = "0710"
  4 + version = "1.3">
  5 + <BuildAction
  6 + parallelizeBuildables = "YES"
  7 + buildImplicitDependencies = "YES">
  8 + </BuildAction>
  9 + <TestAction
  10 + buildConfiguration = "Debug"
  11 + selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
  12 + selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
  13 + shouldUseLaunchSchemeArgsEnv = "YES">
  14 + <Testables>
  15 + </Testables>
  16 + <AdditionalOptions>
  17 + </AdditionalOptions>
  18 + </TestAction>
  19 + <LaunchAction
  20 + buildConfiguration = "Debug"
  21 + selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
  22 + selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
  23 + launchStyle = "0"
  24 + useCustomWorkingDirectory = "NO"
  25 + ignoresPersistentStateOnLaunch = "NO"
  26 + debugDocumentVersioning = "YES"
  27 + debugServiceExtension = "internal"
  28 + allowLocationSimulation = "YES">
  29 + <AdditionalOptions>
  30 + </AdditionalOptions>
  31 + </LaunchAction>
  32 + <ProfileAction
  33 + buildConfiguration = "Release"
  34 + shouldUseLaunchSchemeArgsEnv = "YES"
  35 + savedToolIdentifier = ""
  36 + useCustomWorkingDirectory = "NO"
  37 + debugDocumentVersioning = "YES">
  38 + </ProfileAction>
  39 + <AnalyzeAction
  40 + buildConfiguration = "Debug">
  41 + </AnalyzeAction>
  42 + <ArchiveAction
  43 + buildConfiguration = "Release"
  44 + revealArchiveInOrganizer = "YES">
  45 + </ArchiveAction>
  46 +</Scheme>
APNGExample.xcodeproj/xcuserdata/dongsoolee.xcuserdatad/xcschemes/xcschememanagement.plist View file @ acc6c9f
... ... @@ -0,0 +1,32 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  3 +<plist version="1.0">
  4 +<dict>
  5 + <key>SchemeUserState</key>
  6 + <dict>
  7 + <key>APNGExample.xcscheme</key>
  8 + <dict>
  9 + <key>orderHint</key>
  10 + <integer>0</integer>
  11 + </dict>
  12 + </dict>
  13 + <key>SuppressBuildableAutocreation</key>
  14 + <dict>
  15 + <key>975971E41C156CCE00B36305</key>
  16 + <dict>
  17 + <key>primary</key>
  18 + <true/>
  19 + </dict>
  20 + <key>975971F81C156CCE00B36305</key>
  21 + <dict>
  22 + <key>primary</key>
  23 + <true/>
  24 + </dict>
  25 + <key>975972031C156CCE00B36305</key>
  26 + <dict>
  27 + <key>primary</key>
  28 + <true/>
  29 + </dict>
  30 + </dict>
  31 +</dict>
  32 +</plist>
APNGExample/AppDelegate.swift View file @ acc6c9f
... ... @@ -0,0 +1,46 @@
  1 +//
  2 +// AppDelegate.swift
  3 +// APNGExample
  4 +//
  5 +// Created by DongSoo Lee on 2015. 12. 7..
  6 +// Copyright © 2015년 DongSoo Lee. All rights reserved.
  7 +//
  8 +
  9 +import UIKit
  10 +
  11 +@UIApplicationMain
  12 +class AppDelegate: UIResponder, UIApplicationDelegate {
  13 +
  14 + var window: UIWindow?
  15 +
  16 +
  17 + func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
  18 + // Override point for customization after application launch.
  19 + return true
  20 + }
  21 +
  22 + func applicationWillResignActive(application: UIApplication) {
  23 + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
  24 + // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
  25 + }
  26 +
  27 + func applicationDidEnterBackground(application: UIApplication) {
  28 + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
  29 + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
  30 + }
  31 +
  32 + func applicationWillEnterForeground(application: UIApplication) {
  33 + // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
  34 + }
  35 +
  36 + func applicationDidBecomeActive(application: UIApplication) {
  37 + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
  38 + }
  39 +
  40 + func applicationWillTerminate(application: UIApplication) {
  41 + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
  42 + }
  43 +
  44 +
  45 +}
  46 +
APNGExample/Assets.xcassets/AppIcon.appiconset/Contents.json View file @ acc6c9f
... ... @@ -0,0 +1,38 @@
  1 +{
  2 + "images" : [
  3 + {
  4 + "idiom" : "iphone",
  5 + "size" : "29x29",
  6 + "scale" : "2x"
  7 + },
  8 + {
  9 + "idiom" : "iphone",
  10 + "size" : "29x29",
  11 + "scale" : "3x"
  12 + },
  13 + {
  14 + "idiom" : "iphone",
  15 + "size" : "40x40",
  16 + "scale" : "2x"
  17 + },
  18 + {
  19 + "idiom" : "iphone",
  20 + "size" : "40x40",
  21 + "scale" : "3x"
  22 + },
  23 + {
  24 + "idiom" : "iphone",
  25 + "size" : "60x60",
  26 + "scale" : "2x"
  27 + },
  28 + {
  29 + "idiom" : "iphone",
  30 + "size" : "60x60",
  31 + "scale" : "3x"
  32 + }
  33 + ],
  34 + "info" : {
  35 + "version" : 1,
  36 + "author" : "xcode"
  37 + }
  38 +}
0 39 \ No newline at end of file
APNGExample/Base.lproj/LaunchScreen.storyboard View file @ acc6c9f
... ... @@ -0,0 +1,27 @@
  1 +<?xml version="1.0" encoding="UTF-8" standalone="no"?>
  2 +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="8150" systemVersion="15A204g" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
  3 + <dependencies>
  4 + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="8122"/>
  5 + </dependencies>
  6 + <scenes>
  7 + <!--View Controller-->
  8 + <scene sceneID="EHf-IW-A2E">
  9 + <objects>
  10 + <viewController id="01J-lp-oVM" sceneMemberID="viewController">
  11 + <layoutGuides>
  12 + <viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
  13 + <viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
  14 + </layoutGuides>
  15 + <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
  16 + <rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
  17 + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
  18 + <animations/>
  19 + <color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
  20 + </view>
  21 + </viewController>
  22 + <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
  23 + </objects>
  24 + <point key="canvasLocation" x="53" y="375"/>
  25 + </scene>
  26 + </scenes>
  27 +</document>
APNGExample/Base.lproj/Main.storyboard View file @ acc6c9f
... ... @@ -0,0 +1,25 @@
  1 +<?xml version="1.0" encoding="UTF-8" standalone="no"?>
  2 +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6211" systemVersion="14A298i" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
  3 + <dependencies>
  4 + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6204"/>
  5 + </dependencies>
  6 + <scenes>
  7 + <!--View Controller-->
  8 + <scene sceneID="tne-QT-ifu">
  9 + <objects>
  10 + <viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
  11 + <layoutGuides>
  12 + <viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
  13 + <viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
  14 + </layoutGuides>
  15 + <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
  16 + <rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
  17 + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
  18 + <color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
  19 + </view>
  20 + </viewController>
  21 + <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
  22 + </objects>
  23 + </scene>
  24 + </scenes>
  25 +</document>
APNGExample/Info.plist View file @ acc6c9f
... ... @@ -0,0 +1,40 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  3 +<plist version="1.0">
  4 +<dict>
  5 + <key>CFBundleDevelopmentRegion</key>
  6 + <string>en</string>
  7 + <key>CFBundleExecutable</key>
  8 + <string>$(EXECUTABLE_NAME)</string>
  9 + <key>CFBundleIdentifier</key>
  10 + <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
  11 + <key>CFBundleInfoDictionaryVersion</key>
  12 + <string>6.0</string>
  13 + <key>CFBundleName</key>
  14 + <string>$(PRODUCT_NAME)</string>
  15 + <key>CFBundlePackageType</key>
  16 + <string>APPL</string>
  17 + <key>CFBundleShortVersionString</key>
  18 + <string>1.0</string>
  19 + <key>CFBundleSignature</key>
  20 + <string>????</string>
  21 + <key>CFBundleVersion</key>
  22 + <string>1</string>
  23 + <key>LSRequiresIPhoneOS</key>
  24 + <true/>
  25 + <key>UILaunchStoryboardName</key>
  26 + <string>LaunchScreen</string>
  27 + <key>UIMainStoryboardFile</key>
  28 + <string>Main</string>
  29 + <key>UIRequiredDeviceCapabilities</key>
  30 + <array>
  31 + <string>armv7</string>
  32 + </array>
  33 + <key>UISupportedInterfaceOrientations</key>
  34 + <array>
  35 + <string>UIInterfaceOrientationPortrait</string>
  36 + <string>UIInterfaceOrientationLandscapeLeft</string>
  37 + <string>UIInterfaceOrientationLandscapeRight</string>
  38 + </array>
  39 +</dict>
  40 +</plist>
APNGExample/ViewController.swift View file @ acc6c9f
... ... @@ -0,0 +1,25 @@
  1 +//
  2 +// ViewController.swift
  3 +// APNGExample
  4 +//
  5 +// Created by DongSoo Lee on 2015. 12. 7..
  6 +// Copyright © 2015년 DongSoo Lee. All rights reserved.
  7 +//
  8 +
  9 +import UIKit
  10 +
  11 +class ViewController: UIViewController {
  12 +
  13 + override func viewDidLoad() {
  14 + super.viewDidLoad()
  15 + // Do any additional setup after loading the view, typically from a nib.
  16 + }
  17 +
  18 + override func didReceiveMemoryWarning() {
  19 + super.didReceiveMemoryWarning()
  20 + // Dispose of any resources that can be recreated.
  21 + }
  22 +
  23 +
  24 +}
  25 +
APNGExampleTests/APNGExampleTests.swift View file @ acc6c9f
... ... @@ -0,0 +1,36 @@
  1 +//
  2 +// APNGExampleTests.swift
  3 +// APNGExampleTests
  4 +//
  5 +// Created by DongSoo Lee on 2015. 12. 7..
  6 +// Copyright © 2015년 DongSoo Lee. All rights reserved.
  7 +//
  8 +
  9 +import XCTest
  10 +@testable import APNGExample
  11 +
  12 +class APNGExampleTests: XCTestCase {
  13 +
  14 + override func setUp() {
  15 + super.setUp()
  16 + // Put setup code here. This method is called before the invocation of each test method in the class.
  17 + }
  18 +
  19 + override func tearDown() {
  20 + // Put teardown code here. This method is called after the invocation of each test method in the class.
  21 + super.tearDown()
  22 + }
  23 +
  24 + func testExample() {
  25 + // This is an example of a functional test case.
  26 + // Use XCTAssert and related functions to verify your tests produce the correct results.
  27 + }
  28 +
  29 + func testPerformanceExample() {
  30 + // This is an example of a performance test case.
  31 + self.measureBlock {
  32 + // Put the code you want to measure the time of here.
  33 + }
  34 + }
  35 +
  36 +}
APNGExampleTests/Info.plist View file @ acc6c9f
... ... @@ -0,0 +1,24 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  3 +<plist version="1.0">
  4 +<dict>
  5 + <key>CFBundleDevelopmentRegion</key>
  6 + <string>en</string>
  7 + <key>CFBundleExecutable</key>
  8 + <string>$(EXECUTABLE_NAME)</string>
  9 + <key>CFBundleIdentifier</key>
  10 + <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
  11 + <key>CFBundleInfoDictionaryVersion</key>
  12 + <string>6.0</string>
  13 + <key>CFBundleName</key>
  14 + <string>$(PRODUCT_NAME)</string>
  15 + <key>CFBundlePackageType</key>
  16 + <string>BNDL</string>
  17 + <key>CFBundleShortVersionString</key>
  18 + <string>1.0</string>
  19 + <key>CFBundleSignature</key>
  20 + <string>????</string>
  21 + <key>CFBundleVersion</key>
  22 + <string>1</string>
  23 +</dict>
  24 +</plist>
APNGExampleUITests/APNGExampleUITests.swift View file @ acc6c9f
... ... @@ -0,0 +1,36 @@
  1 +//
  2 +// APNGExampleUITests.swift
  3 +// APNGExampleUITests
  4 +//
  5 +// Created by DongSoo Lee on 2015. 12. 7..
  6 +// Copyright © 2015년 DongSoo Lee. All rights reserved.
  7 +//
  8 +
  9 +import XCTest
  10 +
  11 +class APNGExampleUITests: XCTestCase {
  12 +
  13 + override func setUp() {
  14 + super.setUp()
  15 +
  16 + // Put setup code here. This method is called before the invocation of each test method in the class.
  17 +
  18 + // In UI tests it is usually best to stop immediately when a failure occurs.
  19 + continueAfterFailure = false
  20 + // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
  21 + XCUIApplication().launch()
  22 +
  23 + // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
  24 + }
  25 +
  26 + override func tearDown() {
  27 + // Put teardown code here. This method is called after the invocation of each test method in the class.
  28 + super.tearDown()
  29 + }
  30 +
  31 + func testExample() {
  32 + // Use recording to get started writing UI tests.
  33 + // Use XCTAssert and related functions to verify your tests produce the correct results.
  34 + }
  35 +
  36 +}
APNGExampleUITests/Info.plist View file @ acc6c9f
... ... @@ -0,0 +1,24 @@
  1 +<?xml version="1.0" encoding="UTF-8"?>
  2 +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  3 +<plist version="1.0">
  4 +<dict>
  5 + <key>CFBundleDevelopmentRegion</key>
  6 + <string>en</string>
  7 + <key>CFBundleExecutable</key>
  8 + <string>$(EXECUTABLE_NAME)</string>
  9 + <key>CFBundleIdentifier</key>
  10 + <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
  11 + <key>CFBundleInfoDictionaryVersion</key>
  12 + <string>6.0</string>
  13 + <key>CFBundleName</key>
  14 + <string>$(PRODUCT_NAME)</string>
  15 + <key>CFBundlePackageType</key>
  16 + <string>BNDL</string>
  17 + <key>CFBundleShortVersionString</key>
  18 + <string>1.0</string>
  19 + <key>CFBundleSignature</key>
  20 + <string>????</string>
  21 + <key>CFBundleVersion</key>
  22 + <string>1</string>
  23 +</dict>
  24 +</plist>